Borengora’s Hunter Guide: Survival Talents

(This guide was created by Borengora, level 60 hunter, of the Twisted Nether server. Date: 12/17/2006)

(This guide has been formatted for a level 60. Regardless, most if not all of this should still apply to level 70s)

C. Survival

These talents contain an assortment of skills that enhance many different areas. It can enhance your overall damage, your traps, your melee abilities, your ranged abilities, and even give you another form of limited crowd control.

Monster Slaying
Increases damage done to beasts, giants, and dragonkin by 3%, as well as your critical strike chance against them by 3%. Another very solid talent that gives a good boost to DPS.
PvE (Solo): 5
PvE (Party): 5
PvE (Raid): 5
PvP: 0.1 (you’ll never use this, unless you like to kill other hunter’s pets first)

Humanoid Slaying
This is the same as Monster Slaying, only against humanoids. A great number of end-game mobs are humanoid, as well as all enemy players. Therefore, this is slightly better than Monster Slaying.
PvE (Solo): 5
PvE (Party): 5
PvE (Raid): 5
PvP: 5

Hawk Eye
A staple talent of hunters everywhere, this increases your range with ranged weapons by 6 yards, bringing it to a whopping 41 yards. With this talent, you can be outside the AOE effects and curses of many bosses while still being able to damage them. It also lets you pop drinking mages with an aimed shot from farther away.
PvE (Solo): 5
PvE (Party): 5
PvE (Raid): 5
PvP:5 S

Savage Strikes
Increases the crit chance of Raptor Strike and Mongoose Bite by 20%. A halfway decent talent, but the problem is that you don’t want to melee much if you can help it. It can help you defend your healer (aka pull aggro) if you get a Raptor Strike crit, so it’s ok for 5-man instances.
PvE (Solo): 1
PvE(Party): 2
PvE (Raid): 1
PvP: 3

Entrapment
Gives your immolation, frost, and explosive traps a 25% chance to entrap the target for 5 seconds, preventing them from moving. This can proc on every tick of Frost trap. This is a great PvP talent, allowing 2 hunters to effectively halt an opposing army at a choke point for mages and warlocks to call down massive AOE.
PvE (Solo): 3
PvE (Party): 4
PvE (Raid): 2
PvP: 5

Deflection
Increases your parry chance by 5%. Gives you, basically, a 5% decrease to damage taken (though hits, misses, and special abilities can alter this slightly)
PvE (Solo): 5
PvE (Party): 4
PvE (Raid): 4
PvP: 5

Improved Wing Clip
This gives your Wing Clip a 20% chance to immobilize the target for 5 seconds. It’s a great talent, in PvP especially, and allows you to simply spam rank 1 Wing Clip until it procs. The only problem is that most raid mobs are immune to slowing effects, so this won’t help you very much in a raid situation.
PvE (Solo): 4
PvE (Party): 3
PvE (Raid): 1
PvP: 5

Clever Traps
This increases the duration of Freezing and Frost trap by 6 seconds, for a total of 26 seconds, and it also increases the damage done by Explosive and Immolation traps by 30%, which translates into 207 damage on Immolation Trap and 168 per target with Explosive Target. This helps a lot in chaining Frost Traps as well as keeping enemies out of the fight in PvP.
PvE (Solo): 4
PvE (Party): 5
PvE (Raid): 2
PvP: 4

Survivalist
Increases your total health by 10%. This is good no matter what you’re doing. If you have 3500 HP, this gives you 350 more. Not a ton, but it’s like having an extra 35 Stamina, which is nice. PvE (Solo): 4
PvE (Party): 4
PvE (Raid): 4
PvP: 4

Deterrence
This skill is on a 3-minute timer, and it increases your block and parry chance by 25% each. This gives you+50% to avoid taking ANY damage from melee attacks. If you have 10 points in Survival, pick this up. It’s easily worth it.
PvE (Solo): 4
PvE (Party): 4
PvE (Raid): 2
PvP: 5

Trap Mastery
Decreases the chance enemies will resist your traps by 10%. Considering they only have about a 12% chance to resist (give or take), this brings it down to almost nothing. Well worth it if you use your traps a lot (and most great hunters do).
PvE (Solo): 4
PvE (Party): 5
PvE (Raid): 2
PvP: 5

Surefooted
Increases chance to hit by 3% and decreases chance you will be afflicted with movement impairing effects by 15%. This is huge because it adds the same DPS a Biznick’s Accurascope does as well as helping you kite better. It also gives you a better chance of not getting hamstrung by that warrior with the Hand of Rag.. If you can reach it, get this talent.
PvE (Solo): 4
PvE (Party): 5
PvE (Raid): 5
PvP: 5 I

Improved Feign Death
This reduces the chance your Feign Death will be resisted by 4%. Considering you use Feign Death a ton, and it already has a rather low resist rate, these 2 talents will help you immensely, because your Feign Death will almost never be resisted. However, it doesn’t help at all in PvP.
PvE (Solo): 4
PvE (Party): 4
PvE (Raid): 4
PvP: 1

Survival Instincts
Reduces all damage taken by 4%. This is a very nice talent to have no matter what you’re doing. If you’re this high in the survival tree, pick it up.
PvE (Solo): 4
PvE (Party): 4
PvE (Raid): 3
PvP: 4

Killer Instinct
Increases critical strike chance with all attacks by 3%. Don’t even need to discuss it.
PvE (Solo): 5
PvE (Party): 5
PvE (Raid): 5
PvP: 5

Counterattack
Becomes available after you parry an attack, this does 110 damage and immobilizes the target for 5 seconds. I don’t like this skill, because it is never active when I need it to be. It’s very situational and based on luck. I prefer to trust skill, not chance. Others love it, however, and there’s nothing more wonderful than having Imp. Wing Clip proc then when they finally catch up, you get to use Counterattack and continue kiting.
PvE (Solo): 2
PvE (Party): 2
PvE (Raid): 1
PvP: 3

Resourcefulness
Reduces the mana cost of all traps and melee abilities by 60% and reduces the cooldown of your traps by 6 seconds. Considering traps got hit by the nerf stick, and now have a 30-second cooldown, this will help you use them more effectively. It’ll also lower the obscene cost of Raptor Strike.
PvE (Solo): 2
PvE (Party): 5
PvE (Raid): 3
PvP: 4

Lightning Reflexes
This increases your total agility by 15%. If you have 350 agility, this will add 53 more. This is an amazing talent, because it boots your DPS, your crit chance, your dodge, and your armor. Get this talent if you can.
PvE (Solo): 5
PvE (Party): 5
PvE (Raid): 5
PvP: 5

Thrill of the Hunt
This makes your critical hits from special shots refund 40% of their mana cost. This is wonderful, considering you have an amazing amount of crits. This will save you a great deal of mana and will help you sustain a high rate of damage.
PvE (Solo): 5
PvE (Party): 5
PvE (Raid): 5
PvP: 3

Wyvern Sting
I’m not impressed with this talent. It’s not worth the sacrifice of a stun (Intimidation or Scatter Shot), imho, especially since you can only use it out of combat. Also, you have to apply Scorpid Sting immediately after they come out of sleep in order to freeze trap them.
PvE (Solo): 2
PvE (Party): 3
PvE (Raid): 1
PvP: 3

Expose Weakness
This gives your ranged critical hits a 30% chance to apply Expose Weakness to your target, which raises the attack power of all attacks against it by 25%. This is incredible, especially in a raid situation. This is another ability like TSA and Ferocious Inspiration that will make rogues and warriors beg for you to be in their group.
PvE (Solo): 4
PvE (Party): 5
PvE (Raid): 5
PvP: 4

Master Tactician
This orgasmic talent gives all your ranged attacks a 6% chance of increasing your critical chance by 10% for 8 seconds. This is an amazing talent, not to mention it’s required for readiness, another great talent.
PvE (Solo): 4
PvE (Party): 5
PvE (Raid): 5
PvP: 4

Readiness
This is like Preparation for hunters; it finishes the cooldowns of your other skills. Honestly, the only skill with a real cooldown is Rapid Fire, but your traps also have a 30 second cooldown, and this might save you once in a while through having 2 freezing traps. This also allows you to use Rapid Fire, Multi-shot, then arcane shot, hit Readiness, then use Rapid Fire, Multi-shot and Arcane shot again. I’d just suggest waiting until the tank has solid aggro, because you’ll create an enormous amount of aggro with this skill, especially if you use Devilsaur Eye and Blood Frenzy (Orc Racial) at the same time.
PvE (Solo): 4
PvE (Party): 5
PvE (Raid): 5
PvP: 5

0 comments: